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This 2023 action game, System Shock, offers a cyberpunk sci-fi adventure. It has garnered 12,571 Steam reviews with a 91% positive rating. Developed by Nightdive Studios and published by Atari, it falls into the immersive sim genre.
Overview
System Shock is a 2023 Action game developed by Nightdive Studios and published by Atari. On Steam it has gathered 12,621 player reviews, 90% of them positive, which counts as a very positive reception among indie titles in the Action category. The game is available on windows, and launched at $40. The pairing of developer Nightdive Studios with publisher Atari is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 568,000 to 1.3 million units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, System Shock can be compared against similar Action titles and benchmarked on review counts and estimated sales.
Reviews
12,621
Positive
90%
Steam appid
482400
Engine
Unknown
Sales estimate
vv1.0568K to 1.3M
units (median: 947K)
≈ $13.0M to $30.3M net revenue (Steam cut + refunds + regional discount applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2023 | 0 |
| price_$40 | +15 |
| positive_90% | +10 |
| final NB | 75 |
Confidence range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use a multi-factor Boxleiter method against public Steam review counts.
They are not authoritative sales data. Actual sales can deviate by
±50% in either direction. Free-to-play games, deeply discounted titles, and games
with heavy bundle distribution have larger error margins. Algorithm version
v1.0.
indielist estimates lifetime unit sales for System Shock at roughly 568,000 to 1.3 million copies, with a median around 947,000, derived from its 12,621 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $21.6M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
90d · low $24.87Over the last 90 days the price ranged from $24.87 to $39.99, averaging $38.41 across 1 discount window, with a historical low of $24.87 on 2026-04-07.
Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.
Where to buy
Affiliate disclosure- Steam reference -70%$11.99 Buy
- GOG.com -70%$11.99 Buy
- Fanatical -53%$21.98 Buy
- Humble Store$39.99 Buy
- Green Man Gaming
Live prices from public feeds, cheapest first. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
windows
Frequently asked questions
- How many copies has System Shock sold?
- indielist estimates System Shock has sold between 567,945 and 1,325,205 units (median 946,575), derived from its 12,621 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
- Who developed System Shock?
- System Shock was developed by Nightdive Studios and published by Atari.
- When was System Shock released?
- System Shock was released in 2023.
- How many reviews does System Shock have on Steam?
- System Shock has 12,621 Steam reviews, of which 90% are positive.
Ecosystem
indielist positions System Shock within the Action segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, Nightdive Studios's other releases and Atari's wider catalog are one click away, letting developers benchmark where System Shock sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same System Shock page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.