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Subsistence

Oct 25, 2016 Action $13.99
Developer ColdGames Publisher ColdGames
Subsistence header

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Subsistence is an action game released in 2016. It has garnered 12,321 reviews on Steam. The game is currently in Early Access.

Overview

Subsistence is a 2016 Action game developed by ColdGames and published by ColdGames. On Steam it has gathered 13,692 player reviews, 72% of them positive, which counts as a mixed-to-positive reception among indie titles in the Action category. The game is available on windows, and launched at $14. The pairing of developer ColdGames with publisher ColdGames is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box model estimates its lifetime sales at roughly 657,000 to 1.5 million units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Subsistence can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

13,692

Positive

72%

Steam appid

418030

Engine

n/a

Sales estimate

vv1.0

657K to 1.5M

units (median: 1.1M)

$5.3M to $12.3M net revenue (Steam cut + refunds + regional discount applied)

657Kmedian1.5M

indielist estimates lifetime unit sales for Subsistence at roughly 657,000 to 1.5 million copies, with a median around 1.1 million, derived from its 13,692 Steam reviews using a multi-factor Boxleiter model (version v1.0). That median maps to approximately $8.8M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

90d · low $8.77

Over the last 90 days the price ranged from $8.77 to $13.99, averaging $13.32 across 2 discount windows, with a historical low of $8.77 on 2026-03-16.

$7 $11 $15 03-0903-2704-1405-0105-1906-06 2026-03-09: $13.99 2026-03-10: $13.99 2026-03-11: $13.99 2026-03-12: $13.99 2026-03-13: $13.99 2026-03-14: $13.99 2026-03-15: $13.99 2026-03-16: $8.77 (historical low) 2026-03-17: $8.95 2026-03-18: $8.95 2026-03-19: $8.95 2026-03-20: $8.77 (historical low) 2026-03-21: $8.77 (historical low) 2026-03-22: $8.77 (historical low) 2026-03-23: $13.99 2026-03-24: $13.99 2026-03-25: $13.99 2026-03-26: $13.99 2026-03-27: $13.99 2026-03-28: $13.99 2026-03-29: $13.99 2026-03-30: $13.99 2026-03-31: $13.99 2026-04-01: $13.99 2026-04-02: $13.99 2026-04-03: $13.99 2026-04-04: $13.99 2026-04-05: $13.99 2026-04-06: $13.99 2026-04-07: $13.99 2026-04-08: $13.99 2026-04-09: $13.99 2026-04-10: $13.99 2026-04-11: $13.99 2026-04-12: $13.99 2026-04-13: $13.99 2026-04-14: $13.99 2026-04-15: $13.99 2026-04-16: $13.99 2026-04-17: $13.99 2026-04-18: $13.99 2026-04-19: $13.99 2026-04-20: $13.99 2026-04-21: $13.99 2026-04-22: $13.99 2026-04-23: $13.99 2026-04-24: $13.99 2026-04-25: $13.99 2026-04-26: $13.99 2026-04-27: $13.99 2026-04-28: $13.99 2026-04-29: $13.99 2026-04-30: $13.99 2026-05-01: $13.99 2026-05-02: $13.99 2026-05-03: $13.99 2026-05-04: $13.99 2026-05-05: $13.99 2026-05-06: $13.99 2026-05-07: $13.99 2026-05-08: $13.99 2026-05-09: $13.99 2026-05-10: $13.99 2026-05-11: $13.99 2026-05-12: $13.99 2026-05-13: $13.99 2026-05-14: $13.99 2026-05-15: $13.99 2026-05-16: $13.99 2026-05-17: $13.99 2026-05-18: $13.99 2026-05-19: $13.99 2026-05-20: $13.99 2026-05-21: $13.99 2026-05-22: $13.99 2026-05-23: $13.99 2026-05-24: $13.99 2026-05-25: $10.49 2026-05-26: $10.49 2026-05-27: $10.49 2026-05-28: $10.49 2026-05-29: $10.49 2026-05-30: $10.49 2026-05-31: $10.49 2026-06-01: $13.99 2026-06-02: $13.99 2026-06-03: $13.99 2026-06-04: $13.99 2026-06-05: $13.99 2026-06-06: $13.99 Historical low: $8.77 on 2026-03-16

Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.

Where to buy

Affiliate disclosure
  • Steam reference
    $13.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Live prices from public feeds, cheapest first. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Tags

Open World Survival CraftSurvivalMultiplayerCraftingOpen WorldBuildingBase-BuildingSandboxCo-opSingleplayerEarly AccessActionFirst-PersonOnline Co-OpAdventureFPSDifficultShooterNudityIndie

Frequently asked questions

How many copies has Subsistence sold?
indielist estimates Subsistence has sold between 657,216 and 1,533,504 units (median 1,095,360), derived from its 13,692 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed Subsistence?
Subsistence was developed by ColdGames and published by ColdGames.
When was Subsistence released?
Subsistence was released in 2016.
How many reviews does Subsistence have on Steam?
Subsistence has 13,692 Steam reviews, of which 72% are positive.

Frequently asked questions

How many copies has Subsistence sold?
indielist estimates Subsistence has sold between 657,216 and 1,533,504 units (median 1,095,360), derived from its 13,692 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed Subsistence?
Subsistence was developed by ColdGames and published by ColdGames.
When was Subsistence released?
Subsistence was released in 2016.
How many reviews does Subsistence have on Steam?
Subsistence has 13,692 Steam reviews, of which 72% are positive.

Ecosystem

indielist positions Subsistence within the Action segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, ColdGames's other releases and ColdGames's wider catalog are one click away, letting developers benchmark where Subsistence sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Subsistence page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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