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Squad - Fireteam

Dec 3, 2025 Action $7.99
Developer Offworld Publisher Offworld
Squad - Fireteam header

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Squad - Fireteam, an action title releasing in 2025, focuses on massively multiplayer strategy. With 113 Steam reviews already, its indie development team is building a significant player base ahead of launch.

Overview

Squad - Fireteam is a 2025 Action game developed by Offworld and published by Offworld. On Steam it has gathered 123 player reviews, 59% of them positive, which counts as a mixed reception among indie titles in the Action category. The game is available on windows, and launched at $8. The pairing of developer Offworld with publisher Offworld is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box model estimates its lifetime sales at roughly 2,000 to 4,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Squad - Fireteam can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

123

Positive

59%

Steam appid

4012030

Engine

n/a

Sales estimate

vv1.0

2K to 4K

units (median: 3K)

$8K to $20K net revenue (Steam cut + refunds + regional discount applied)

2Kmedian4K

indielist estimates lifetime unit sales for Squad - Fireteam at roughly 2,000 to 4,000 copies, with a median around 3,000, derived from its 123 Steam reviews using a multi-factor Boxleiter model (version v1.0). That median maps to approximately $14K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

90d · low $5.57

Over the last 90 days the price ranged from $5.57 to $7.99, averaging $7.65 across 2 discount windows, with a historical low of $5.57 on 2026-06-01.

$4 $7 $9 03-0903-2704-1405-0105-1906-06 2026-03-09: $7.99 2026-03-10: $7.99 2026-03-11: $7.99 2026-03-12: $7.99 2026-03-13: $7.99 2026-03-14: $7.99 2026-03-15: $7.99 2026-03-16: $7.99 2026-03-17: $7.99 2026-03-18: $7.99 2026-03-19: $7.99 2026-03-20: $7.99 2026-03-21: $7.99 2026-03-22: $7.99 2026-03-23: $7.99 2026-03-24: $7.99 2026-03-25: $7.99 2026-03-26: $7.99 2026-03-27: $7.99 2026-03-28: $7.99 2026-03-29: $7.99 2026-03-30: $7.99 2026-03-31: $7.99 2026-04-01: $7.99 2026-04-02: $7.99 2026-04-03: $7.99 2026-04-04: $7.99 2026-04-05: $7.99 2026-04-06: $7.99 2026-04-07: $7.99 2026-04-08: $7.99 2026-04-09: $7.99 2026-04-10: $7.99 2026-04-11: $7.99 2026-04-12: $7.99 2026-04-13: $7.99 2026-04-14: $7.99 2026-04-15: $7.99 2026-04-16: $7.99 2026-04-17: $7.99 2026-04-18: $7.99 2026-04-19: $7.99 2026-04-20: $7.99 2026-04-21: $7.99 2026-04-22: $7.99 2026-04-23: $7.99 2026-04-24: $7.99 2026-04-25: $7.99 2026-04-26: $7.99 2026-04-27: $7.99 2026-04-28: $7.99 2026-04-29: $7.99 2026-04-30: $7.99 2026-05-01: $7.99 2026-05-02: $7.99 2026-05-03: $7.99 2026-05-04: $7.99 2026-05-05: $7.99 2026-05-06: $7.99 2026-05-07: $7.99 2026-05-08: $7.99 2026-05-09: $7.99 2026-05-10: $7.99 2026-05-11: $7.99 2026-05-12: $7.99 2026-05-13: $7.99 2026-05-14: $7.99 2026-05-15: $7.99 2026-05-16: $7.99 2026-05-17: $6.23 2026-05-18: $6.23 2026-05-19: $6.23 2026-05-20: $6.23 2026-05-21: $7.99 2026-05-22: $7.99 2026-05-23: $7.99 2026-05-24: $7.99 2026-05-25: $7.99 2026-05-26: $7.99 2026-05-27: $7.99 2026-05-28: $5.63 2026-05-29: $5.63 2026-05-30: $5.63 2026-05-31: $5.63 2026-06-01: $5.57 (historical low) 2026-06-02: $5.57 (historical low) 2026-06-03: $5.57 (historical low) 2026-06-04: $5.57 (historical low) 2026-06-05: $5.57 (historical low) 2026-06-06: $5.57 (historical low) Historical low: $5.57 on 2026-06-01

Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.

Where to buy

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Platforms

windows

Frequently asked questions

How many copies has Squad - Fireteam sold?
indielist estimates Squad - Fireteam has sold between 1,845 and 4,305 units (median 3,075), derived from its 123 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed Squad - Fireteam?
Squad - Fireteam was developed by Offworld and published by Offworld.
When was Squad - Fireteam released?
Squad - Fireteam was released in 2025.
How many reviews does Squad - Fireteam have on Steam?
Squad - Fireteam has 123 Steam reviews, of which 59% are positive.

Frequently asked questions

How many copies has Squad - Fireteam sold?
indielist estimates Squad - Fireteam has sold between 1,845 and 4,305 units (median 3,075), derived from its 123 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed Squad - Fireteam?
Squad - Fireteam was developed by Offworld and published by Offworld.
When was Squad - Fireteam released?
Squad - Fireteam was released in 2025.
How many reviews does Squad - Fireteam have on Steam?
Squad - Fireteam has 123 Steam reviews, of which 59% are positive.

Ecosystem

indielist positions Squad - Fireteam within the Action segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, Offworld's other releases and Offworld's wider catalog are one click away, letting developers benchmark where Squad - Fireteam sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Squad - Fireteam page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.