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Ship, Inc.

Jun 23, 2025 Casual $9.99
Ship, Inc. header

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Ship, Inc. is a casual simulation and strategy game set for release in 2025. This indie title has garnered 1,907 Steam reviews. The developer and publisher attribution are not yet imported.

Overview

Ship, Inc. is a 2025 Casual game developed by Rogue Duck Interactive and published by Rogue Duck Interactive. On Steam it has gathered 2,170 player reviews, 84% of them positive, which counts as a mostly positive reception among indie titles in the Casual category. The game is available on linux, mac, windows, and launched at $10. The pairing of developer Rogue Duck Interactive with publisher Rogue Duck Interactive is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box model estimates its lifetime sales at roughly 26,000 to 61,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Ship, Inc. can be compared against similar Casual titles and benchmarked on review counts and estimated sales.

Reviews

2,170

Positive

84%

Steam appid

3496000

Engine

n/a

Sales estimate

vv1.0

26K to 61K

units (median: 43K)

$149K to $347K net revenue (Steam cut + refunds + regional discount applied)

26Kmedian61K

indielist estimates lifetime unit sales for Ship, Inc. at roughly 26,000 to 61,000 copies, with a median around 43,000, derived from its 2,170 Steam reviews using a multi-factor Boxleiter model (version v1.0). That median maps to approximately $248K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

90d · low $7.10

Over the last 90 days the price ranged from $7.10 to $9.99, averaging $9.56 across 3 discount windows, with a historical low of $7.10 on 2026-04-03.

$5 $8 $11 03-0903-2704-1405-0105-1906-06 2026-03-09: $9.99 2026-03-10: $9.99 2026-03-11: $9.99 2026-03-12: $9.99 2026-03-13: $9.99 2026-03-14: $9.99 2026-03-15: $9.99 2026-03-16: $9.99 2026-03-17: $9.99 2026-03-18: $9.99 2026-03-19: $9.99 2026-03-20: $9.99 2026-03-21: $9.99 2026-03-22: $9.99 2026-03-23: $7.57 2026-03-24: $7.57 2026-03-25: $7.57 2026-03-26: $9.99 2026-03-27: $9.99 2026-03-28: $9.99 2026-03-29: $9.99 2026-03-30: $9.99 2026-03-31: $9.99 2026-04-01: $9.99 2026-04-02: $9.99 2026-04-03: $7.10 (historical low) 2026-04-04: $7.10 (historical low) 2026-04-05: $7.10 (historical low) 2026-04-06: $7.10 (historical low) 2026-04-07: $7.10 (historical low) 2026-04-08: $7.10 (historical low) 2026-04-09: $7.10 (historical low) 2026-04-10: $7.10 (historical low) 2026-04-11: $9.99 2026-04-12: $9.99 2026-04-13: $9.99 2026-04-14: $9.99 2026-04-15: $9.99 2026-04-16: $9.99 2026-04-17: $9.99 2026-04-18: $9.99 2026-04-19: $9.99 2026-04-20: $9.99 2026-04-21: $9.99 2026-04-22: $9.99 2026-04-23: $9.99 2026-04-24: $9.99 2026-04-25: $9.99 2026-04-26: $9.99 2026-04-27: $9.99 2026-04-28: $9.99 2026-04-29: $9.99 2026-04-30: $9.99 2026-05-01: $9.99 2026-05-02: $9.99 2026-05-03: $9.99 2026-05-04: $9.99 2026-05-05: $9.99 2026-05-06: $9.99 2026-05-07: $9.99 2026-05-08: $9.99 2026-05-09: $9.99 2026-05-10: $9.99 2026-05-11: $9.99 2026-05-12: $9.99 2026-05-13: $9.99 2026-05-14: $9.99 2026-05-15: $9.99 2026-05-16: $9.99 2026-05-17: $9.99 2026-05-18: $9.99 2026-05-19: $9.99 2026-05-20: $9.99 2026-05-21: $9.99 2026-05-22: $9.99 2026-05-23: $9.99 2026-05-24: $9.99 2026-05-25: $9.99 2026-05-26: $9.99 2026-05-27: $9.99 2026-05-28: $7.15 2026-05-29: $7.15 2026-05-30: $7.15 2026-05-31: $9.99 2026-06-01: $9.99 2026-06-02: $9.99 2026-06-03: $9.99 2026-06-04: $9.99 2026-06-05: $9.99 2026-06-06: $9.99 Historical low: $7.10 on 2026-04-03

Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.

Where to buy

Affiliate disclosure
  • Steam reference
    $9.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Live prices from public feeds, cheapest first. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Frequently asked questions

How many copies has Ship, Inc. sold?
indielist estimates Ship, Inc. has sold between 26,040 and 60,760 units (median 43,400), derived from its 2,170 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed Ship, Inc.?
Ship, Inc. was developed by Rogue Duck Interactive and published by Rogue Duck Interactive.
When was Ship, Inc. released?
Ship, Inc. was released in 2025.
How many reviews does Ship, Inc. have on Steam?
Ship, Inc. has 2,170 Steam reviews, of which 84% are positive.

Frequently asked questions

How many copies has Ship, Inc. sold?
indielist estimates Ship, Inc. has sold between 26,040 and 60,760 units (median 43,400), derived from its 2,170 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed Ship, Inc.?
Ship, Inc. was developed by Rogue Duck Interactive and published by Rogue Duck Interactive.
When was Ship, Inc. released?
Ship, Inc. was released in 2025.
How many reviews does Ship, Inc. have on Steam?
Ship, Inc. has 2,170 Steam reviews, of which 84% are positive.

Ecosystem

indielist positions Ship, Inc. within the Casual segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, Rogue Duck Interactive's other releases and Rogue Duck Interactive's wider catalog are one click away, letting developers benchmark where Ship, Inc. sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Ship, Inc. page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.