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RimWorld - Royalty

Feb 24, 2020 Indie $19.99
Developer Ludeon Studios self-published
RimWorld - Royalty header

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This 2020 indie simulation and strategy title offers deep gameplay. With 2,407 Steam reviews, RimWorld - Royalty expands the core experience. The developer is unknown, with publisher attribution not yet imported.

Overview

RimWorld - Royalty is a 2020 Indie game developed by Ludeon Studios, who self-published it. On Steam it has gathered 2,592 player reviews, 84% of them positive, which counts as a mostly positive reception among indie titles in the Indie category. The game is available on linux, mac, windows, and launched at $20. As a self-published Indie project, RimWorld - Royalty sits among the independent releases indielist tracks where the developer Ludeon Studios retained both creative and commercial control, a path many indie studios weigh against signing with a publisher. indielist's white-box model estimates its lifetime sales at roughly 101,000 to 236,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, RimWorld - Royalty can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

2,592

Positive

84%

Steam appid

1149640

Engine

n/a

Sales estimate

vv1.0

101K to 236K

units (median: 168K)

$1.2M to $2.7M net revenue (Steam cut + refunds + regional discount applied)

101Kmedian236K

indielist estimates lifetime unit sales for RimWorld - Royalty at roughly 101,000 to 236,000 copies, with a median around 168,000, derived from its 2,592 Steam reviews using a multi-factor Boxleiter model (version v1.0). That median maps to approximately $1.9M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

90d · low $10.82

Over the last 90 days the price ranged from $10.82 to $19.99, averaging $18.84 across 3 discount windows, with a historical low of $10.82 on 2026-05-11.

$9 $15 $22 03-0903-2704-1405-0105-1906-06 2026-03-09: $19.99 2026-03-10: $19.99 2026-03-11: $19.99 2026-03-12: $19.99 2026-03-13: $19.99 2026-03-14: $19.99 2026-03-15: $19.99 2026-03-16: $19.99 2026-03-17: $19.99 2026-03-18: $19.99 2026-03-19: $19.99 2026-03-20: $19.99 2026-03-21: $19.99 2026-03-22: $19.99 2026-03-23: $19.99 2026-03-24: $19.99 2026-03-25: $19.99 2026-03-26: $19.99 2026-03-27: $19.99 2026-03-28: $19.99 2026-03-29: $19.99 2026-03-30: $19.99 2026-03-31: $19.99 2026-04-01: $19.99 2026-04-02: $19.99 2026-04-03: $19.99 2026-04-04: $19.99 2026-04-05: $19.99 2026-04-06: $19.99 2026-04-07: $19.99 2026-04-08: $19.99 2026-04-09: $19.99 2026-04-10: $19.99 2026-04-11: $19.99 2026-04-12: $19.99 2026-04-13: $19.99 2026-04-14: $19.99 2026-04-15: $19.99 2026-04-16: $19.99 2026-04-17: $19.99 2026-04-18: $19.99 2026-04-19: $19.99 2026-04-20: $15.52 2026-04-21: $15.52 2026-04-22: $15.52 2026-04-23: $15.52 2026-04-24: $15.52 2026-04-25: $15.52 2026-04-26: $15.52 2026-04-27: $19.99 2026-04-28: $19.99 2026-04-29: $19.99 2026-04-30: $19.99 2026-05-01: $19.99 2026-05-02: $12.59 2026-05-03: $12.59 2026-05-04: $12.59 2026-05-05: $12.59 2026-05-06: $12.59 2026-05-07: $12.59 2026-05-08: $19.99 2026-05-09: $19.99 2026-05-10: $19.99 2026-05-11: $10.82 (historical low) 2026-05-12: $10.82 (historical low) 2026-05-13: $10.82 (historical low) 2026-05-14: $19.99 2026-05-15: $19.99 2026-05-16: $19.99 2026-05-17: $19.99 2026-05-18: $19.99 2026-05-19: $19.99 2026-05-20: $19.99 2026-05-21: $19.99 2026-05-22: $19.99 2026-05-23: $19.99 2026-05-24: $19.99 2026-05-25: $19.99 2026-05-26: $19.99 2026-05-27: $19.99 2026-05-28: $19.99 2026-05-29: $19.99 2026-05-30: $19.99 2026-05-31: $19.99 2026-06-01: $19.99 2026-06-02: $19.99 2026-06-03: $19.99 2026-06-04: $19.99 2026-06-05: $19.99 2026-06-06: $19.99 Historical low: $10.82 on 2026-05-11

Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.

Where to buy

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    $19.99 Buy
  • GOG.com
    $19.99 Buy
  • Green Man Gaming
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  • Humble Store

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Platforms

linuxmacwindows

Frequently asked questions

How many copies has RimWorld - Royalty sold?
indielist estimates RimWorld - Royalty has sold between 101,088 and 235,872 units (median 168,480), derived from its 2,592 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed RimWorld - Royalty?
RimWorld - Royalty was developed by Ludeon Studios and is self-published.
When was RimWorld - Royalty released?
RimWorld - Royalty was released in 2020.
How many reviews does RimWorld - Royalty have on Steam?
RimWorld - Royalty has 2,592 Steam reviews, of which 84% are positive.

Frequently asked questions

How many copies has RimWorld - Royalty sold?
indielist estimates RimWorld - Royalty has sold between 101,088 and 235,872 units (median 168,480), derived from its 2,592 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed RimWorld - Royalty?
RimWorld - Royalty was developed by Ludeon Studios and is self-published.
When was RimWorld - Royalty released?
RimWorld - Royalty was released in 2020.
How many reviews does RimWorld - Royalty have on Steam?
RimWorld - Royalty has 2,592 Steam reviews, of which 84% are positive.

Ecosystem

indielist positions RimWorld - Royalty within the Indie segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, Ludeon Studios's other releases are one click away, letting players and analysts see where RimWorld - Royalty sits among the studio's body of work without a publisher in the loop. Because indielist maps studios, publishers, games, and funding into one connected graph, the same RimWorld - Royalty page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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