Profile updated
Action-focused Resident Evil entry from Capcom, with Capcom also listed as publisher. Resident Evil 6 released in 2013 and has 48,993 Steam reviews at 77% positive, with an initial price of $19.99.
Overview
Resident Evil 6 is a 2013 Action game developed by Capcom and published by Capcom. On Steam it has gathered 49,074 player reviews, 77% of them positive, which counts as a mostly positive reception among indie titles in the Action category. The game is available on windows, and launched at $20. The pairing of developer Capcom with publisher Capcom is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 2.4 million to 5.5 million units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Resident Evil 6 can be compared against similar Action titles and benchmarked on review counts and estimated sales.
Reviews
49,074
Positive
77%
Steam appid
221040
Engine
Unknown
Sales estimate
vv1.02.4M to 5.5M
units (median: 3.9M)
≈ $26.9M to $62.8M net revenue (Steam cut + refunds + regional discount applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2013 | +30 |
| price_$20 | 0 |
| positive_77% | 0 |
| final NB | 80 |
Confidence range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use a multi-factor Boxleiter method against public Steam review counts.
They are not authoritative sales data. Actual sales can deviate by
±50% in either direction. Free-to-play games, deeply discounted titles, and games
with heavy bundle distribution have larger error margins. Algorithm version
v1.0.
indielist estimates lifetime unit sales for Resident Evil 6 at roughly 2.4 million to 5.5 million copies, with a median around 3.9 million, derived from its 49,074 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $44.8M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
90d · low $10.93Over the last 90 days the price ranged from $10.93 to $19.99, averaging $18.58 across 3 discount windows, with a historical low of $10.93 on 2026-04-07.
Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.
Where to buy
Affiliate disclosure- Steam reference
- Green Man Gaming
- Fanatical
- Humble Store
- GOG.com
Live prices land as our store feeds sync; links go straight to each store. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
windows
Frequently asked questions
- How many copies has Resident Evil 6 sold?
- indielist estimates Resident Evil 6 has sold between 2,355,552 and 5,496,288 units (median 3,925,920), derived from its 49,074 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
- Who developed Resident Evil 6?
- Resident Evil 6 was developed by Capcom and published by Capcom.
- When was Resident Evil 6 released?
- Resident Evil 6 was released in 2013.
- How many reviews does Resident Evil 6 have on Steam?
- Resident Evil 6 has 49,074 Steam reviews, of which 77% are positive.
Ecosystem
indielist positions Resident Evil 6 within the Action segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, Capcom's other releases and Capcom's wider catalog are one click away, letting developers benchmark where Resident Evil 6 sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Resident Evil 6 page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.