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Relic Arena is a free-to-play action game with strategy elements, slated for a 2026 release. Steam reviews are currently insufficient to compute a rating. The developer attribution is unknown.
Overview
Relic Arena is a 2026 Action game developed by Double Edge Games and published by Double Edge Games. On Steam it has gathered 791 player reviews, 84% of them positive, which counts as a mostly positive reception among indie titles in the Action category. The game is available on mac, windows, and is free to play. The pairing of developer Double Edge Games with publisher Double Edge Games is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box model estimates its lifetime sales at roughly 19,000 to 44,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Relic Arena can be compared against similar Action titles and benchmarked on review counts and estimated sales.
Reviews
791
Positive
84%
Steam appid
2654490
Engine
n/a
Sales estimate
vv1.019K to 44K
units (median: 32K)
≈ $163K to $380K net revenue (Steam cut + refunds + regional discount applied)
indielist estimates lifetime unit sales for Relic Arena at roughly 19,000 to 44,000 copies, with a median around 32,000, derived from its 791 Steam reviews using a multi-factor Boxleiter model (version v1.0). That median maps to approximately $271K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
90d · low $12.60Over the last 90 days the price ranged from $12.60 to $19.99, averaging $18.85 across 3 discount windows, with a historical low of $12.60 on 2026-04-12.
Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.
Platforms
macwindows
Frequently asked questions
- How many copies has Relic Arena sold?
- indielist estimates Relic Arena has sold between 18,984 and 44,296 units (median 31,640), derived from its 791 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
- Who developed Relic Arena?
- Relic Arena was developed by Double Edge Games and published by Double Edge Games.
- When was Relic Arena released?
- Relic Arena was released in 2026.
- How many reviews does Relic Arena have on Steam?
- Relic Arena has 791 Steam reviews, of which 84% are positive.
Frequently asked questions
- How many copies has Relic Arena sold?
- indielist estimates Relic Arena has sold between 18,984 and 44,296 units (median 31,640), derived from its 791 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
- Who developed Relic Arena?
- Relic Arena was developed by Double Edge Games and published by Double Edge Games.
- When was Relic Arena released?
- Relic Arena was released in 2026.
- How many reviews does Relic Arena have on Steam?
- Relic Arena has 791 Steam reviews, of which 84% are positive.
Ecosystem
indielist positions Relic Arena within the Action segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, Double Edge Games's other releases and Double Edge Games's wider catalog are one click away, letting developers benchmark where Relic Arena sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Relic Arena page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.