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This 2024 action roguelike features co-op bullet hell combat. Developed and published by mino-dev, the title has garnered 11,028 Steam reviews with a 97% positive rating.
Overview
Rabbit and Steel is a 2024 Action game developed by mino_dev and published by mino_dev. On Steam it has gathered 11,102 player reviews, 97% of them positive, which counts as a overwhelmingly positive reception among indie titles in the Action category. The game is available on windows, and launched at $15. The pairing of developer mino_dev with publisher mino_dev is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 400,000 to 933,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Rabbit and Steel can be compared against similar Action titles and benchmarked on review counts and estimated sales.
Reviews
11,102
Positive
97%
Steam appid
2132850
Engine
Unknown
Sales estimate
vv1.0400K to 933K
units (median: 666K)
≈ $3.4M to $8.0M net revenue (Steam cut + refunds + regional discount applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2024 | 0 |
| price_$15 | 0 |
| positive_97% | +10 |
| final NB | 60 |
Confidence range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use a multi-factor Boxleiter method against public Steam review counts.
They are not authoritative sales data. Actual sales can deviate by
±50% in either direction. Free-to-play games, deeply discounted titles, and games
with heavy bundle distribution have larger error margins. Algorithm version
v1.0.
indielist estimates lifetime unit sales for Rabbit and Steel at roughly 400,000 to 933,000 copies, with a median around 666,000, derived from its 11,102 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $5.7M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
90d · low $10.27Over the last 90 days the price ranged from $10.27 to $14.99, averaging $14.28 across 3 discount windows, with a historical low of $10.27 on 2026-05-13.
Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.
Where to buy
Affiliate disclosure- Steam reference -50%$7.49 Buy
- Green Man Gaming
- Fanatical
- Humble Store
- GOG.com
Live prices from public feeds, cheapest first. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
windows
Frequently asked questions
- How many copies has Rabbit and Steel sold?
- indielist estimates Rabbit and Steel has sold between 399,672 and 932,568 units (median 666,120), derived from its 11,102 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
- Who developed Rabbit and Steel?
- Rabbit and Steel was developed by mino_dev and published by mino_dev.
- When was Rabbit and Steel released?
- Rabbit and Steel was released in 2024.
- How many reviews does Rabbit and Steel have on Steam?
- Rabbit and Steel has 11,102 Steam reviews, of which 97% are positive.
Ecosystem
indielist positions Rabbit and Steel within the Action segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, mino_dev's other releases and mino_dev's wider catalog are one click away, letting developers benchmark where Rabbit and Steel sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Rabbit and Steel page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.