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POOLS

Apr 26, 2024 Adventure $9.79
Developer Tensori Publisher Tensori
POOLS header

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Adventure game POOLS launched in 2024. It has garnered 5,965 Steam reviews. Developer and publisher attribution are not yet imported.

Overview

POOLS is a 2024 Adventure game developed by Tensori and published by Tensori. On Steam it has gathered 6,261 player reviews, 95% of them positive, which counts as a overwhelmingly positive reception among indie titles in the Adventure category. The game is available on linux, mac, windows, and launched at $10. The pairing of developer Tensori with publisher Tensori is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box model estimates its lifetime sales at roughly 244,000 to 570,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, POOLS can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

6,261

Positive

95%

Steam appid

2663530

Engine

n/a

Sales estimate

vv1.0

244K to 570K

units (median: 407K)

$1.4M to $3.2M net revenue (Steam cut + refunds + regional discount applied)

244Kmedian570K

indielist estimates lifetime unit sales for POOLS at roughly 244,000 to 570,000 copies, with a median around 407,000, derived from its 6,261 Steam reviews using a multi-factor Boxleiter model (version v1.0). That median maps to approximately $2.3M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

90d · low $5.92

Over the last 90 days the price ranged from $5.92 to $9.79, averaging $9.26 across 2 discount windows, with a historical low of $5.92 on 2026-03-14.

$4 $8 $11 03-0903-2704-1405-0105-1906-06 2026-03-09: $9.79 2026-03-10: $9.79 2026-03-11: $9.79 2026-03-12: $9.79 2026-03-13: $9.79 2026-03-14: $5.92 (historical low) 2026-03-15: $5.92 (historical low) 2026-03-16: $5.92 (historical low) 2026-03-17: $5.92 (historical low) 2026-03-18: $5.92 (historical low) 2026-03-19: $5.92 (historical low) 2026-03-20: $5.92 (historical low) 2026-03-21: $5.92 (historical low) 2026-03-22: $5.92 (historical low) 2026-03-23: $9.79 2026-03-24: $9.79 2026-03-25: $9.79 2026-03-26: $9.79 2026-03-27: $9.79 2026-03-28: $9.79 2026-03-29: $9.79 2026-03-30: $9.79 2026-03-31: $9.79 2026-04-01: $9.79 2026-04-02: $9.79 2026-04-03: $9.79 2026-04-04: $9.79 2026-04-05: $9.79 2026-04-06: $9.79 2026-04-07: $9.79 2026-04-08: $9.79 2026-04-09: $9.79 2026-04-10: $9.79 2026-04-11: $9.79 2026-04-12: $9.79 2026-04-13: $9.79 2026-04-14: $9.79 2026-04-15: $9.79 2026-04-16: $9.79 2026-04-17: $9.79 2026-04-18: $9.79 2026-04-19: $9.79 2026-04-20: $9.79 2026-04-21: $9.79 2026-04-22: $9.79 2026-04-23: $9.79 2026-04-24: $9.79 2026-04-25: $9.79 2026-04-26: $9.79 2026-04-27: $9.79 2026-04-28: $9.79 2026-04-29: $9.79 2026-04-30: $9.79 2026-05-01: $9.79 2026-05-02: $9.79 2026-05-03: $9.79 2026-05-04: $9.79 2026-05-05: $9.79 2026-05-06: $9.79 2026-05-07: $9.79 2026-05-08: $9.79 2026-05-09: $9.79 2026-05-10: $9.79 2026-05-11: $9.79 2026-05-12: $9.79 2026-05-13: $9.79 2026-05-14: $9.79 2026-05-15: $9.79 2026-05-16: $9.79 2026-05-17: $9.79 2026-05-18: $9.79 2026-05-19: $9.79 2026-05-20: $9.79 2026-05-21: $9.79 2026-05-22: $9.79 2026-05-23: $9.79 2026-05-24: $7.58 2026-05-25: $7.58 2026-05-26: $7.58 2026-05-27: $7.58 2026-05-28: $7.58 2026-05-29: $7.58 2026-05-30: $9.79 2026-05-31: $9.79 2026-06-01: $9.79 2026-06-02: $9.79 2026-06-03: $9.79 2026-06-04: $9.79 2026-06-05: $9.79 2026-06-06: $9.79 Historical low: $5.92 on 2026-03-14

Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.

Where to buy

Affiliate disclosure
  • Steam reference -25%
    $7.34 Buy
  • GOG.com -19%
    $7.95 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store

Live prices from public feeds, cheapest first. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Tags

Psychological HorrorWalking SimulatorAtmosphericRealisticExplorationFirst-PersonSingleplayerImmersiveSurrealRelaxingAdventureNonlinearMinimalist3DIndieUnderwaterDarkEscape RoomMultiplayerMystery

Frequently asked questions

How many copies has POOLS sold?
indielist estimates POOLS has sold between 244,179 and 569,751 units (median 406,965), derived from its 6,261 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed POOLS?
POOLS was developed by Tensori and published by Tensori.
When was POOLS released?
POOLS was released in 2024.
How many reviews does POOLS have on Steam?
POOLS has 6,261 Steam reviews, of which 95% are positive.

Frequently asked questions

How many copies has POOLS sold?
indielist estimates POOLS has sold between 244,179 and 569,751 units (median 406,965), derived from its 6,261 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed POOLS?
POOLS was developed by Tensori and published by Tensori.
When was POOLS released?
POOLS was released in 2024.
How many reviews does POOLS have on Steam?
POOLS has 6,261 Steam reviews, of which 95% are positive.

Ecosystem

Players looking for games like POOLS can compare it on indielist against semantically similar Adventure titles such as Escape the Backrooms, Escape Simulator 2, ranked by shared tags and genre rather than by ad spend. On the developer side, Tensori's other releases and Tensori's wider catalog are one click away, letting developers benchmark where POOLS sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same POOLS page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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