Kingdoms and Castles
Profile updated
Indie strategy gameplay anchors Kingdoms and Castles, a 2017 release from developer and publisher Lion Shield, LLC. On Steam it has 31,141 reviews with 94% positive sentiment, and its initial price is $19.99.
Overview
Kingdoms and Castles is a 2017 Indie game developed by Lion Shield, LLC and published by Lion Shield, LLC. On Steam it has gathered 31,141 player reviews, 94% of them positive, which counts as a very positive reception among indie titles in the Indie category. The game is available on linux, mac, windows, and launched at $20. The pairing of developer Lion Shield, LLC with publisher Lion Shield, LLC is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 1.7 million to 3.9 million units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Kingdoms and Castles can be compared against similar Indie titles and benchmarked on review counts and estimated sales.
Reviews
31,141
Positive
94%
Steam appid
569480
Engine
Unknown
Sales estimate
vv1.01.7M to 3.9M
units (median: 2.8M)
≈ $19.2M to $44.8M net revenue (Steam cut + refunds + regional discount applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2017 | +30 |
| price_$20 | 0 |
| positive_94% | +10 |
| final NB | 90 |
Confidence range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use a multi-factor Boxleiter method against public Steam review counts.
They are not authoritative sales data. Actual sales can deviate by
±50% in either direction. Free-to-play games, deeply discounted titles, and games
with heavy bundle distribution have larger error margins. Algorithm version
v1.0.
indielist estimates lifetime unit sales for Kingdoms and Castles at roughly 1.7 million to 3.9 million copies, with a median around 2.8 million, derived from its 31,141 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $32.0M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
90d · low $12.81Over the last 90 days the price ranged from $12.81 to $19.99, averaging $19.04 across 3 discount windows, with a historical low of $12.81 on 2026-05-25.
Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.
Where to buy
Affiliate disclosureLive prices from public feeds, cheapest first. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
linuxmacwindows
Genres
IndieSimulationStrategy
Frequently asked questions
- How many copies has Kingdoms and Castles sold?
- indielist estimates Kingdoms and Castles has sold between 1,681,614 and 3,923,766 units (median 2,802,690), derived from its 31,141 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
- Who developed Kingdoms and Castles?
- Kingdoms and Castles was developed by Lion Shield, LLC and published by Lion Shield, LLC.
- When was Kingdoms and Castles released?
- Kingdoms and Castles was released in 2017.
- How many reviews does Kingdoms and Castles have on Steam?
- Kingdoms and Castles has 31,141 Steam reviews, of which 94% are positive.
Ecosystem
indielist positions Kingdoms and Castles within the Indie segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, Lion Shield, LLC's other releases and Lion Shield, LLC's wider catalog are one click away, letting developers benchmark where Kingdoms and Castles sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Kingdoms and Castles page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.