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This difficult precision platformer tests player skill with its core mechanic: jumping. Released in 2019, Jump King boasts 13,196 Steam reviews with 90% positive sentiment. Nexile self-published this action title, tagged with psychological horror and pixel graphics.
Overview
Jump King is a 2019 Action game developed by Nexile and published by Nexile. On Steam it has gathered 13,211 player reviews, 90% of them positive, which counts as a very positive reception among indie titles in the Action category. The game is available on windows, and launched at $13. The pairing of developer Nexile with publisher Nexile is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 594,000 to 1.4 million units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Jump King can be compared against similar Action titles and benchmarked on review counts and estimated sales.
Reviews
13,211
Positive
90%
Steam appid
1061090
Engine
Unknown
Sales estimate
vv1.0594K to 1.4M
units (median: 991K)
≈ $4.4M to $10.3M net revenue (Steam cut + refunds + regional discount applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2019 | +15 |
| price_$13 | 0 |
| positive_90% | +10 |
| final NB | 75 |
Confidence range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use a multi-factor Boxleiter method against public Steam review counts.
They are not authoritative sales data. Actual sales can deviate by
±50% in either direction. Free-to-play games, deeply discounted titles, and games
with heavy bundle distribution have larger error margins. Algorithm version
v1.0.
indielist estimates lifetime unit sales for Jump King at roughly 594,000 to 1.4 million copies, with a median around 991,000, derived from its 13,211 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $7.4M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
90d · low $7.51Over the last 90 days the price ranged from $7.51 to $12.99, averaging $12.50 across 2 discount windows, with a historical low of $7.51 on 2026-05-06.
Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.
Where to buy
Affiliate disclosureLive prices from public feeds, cheapest first. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
windows
Frequently asked questions
- How many copies has Jump King sold?
- indielist estimates Jump King has sold between 594,495 and 1,387,155 units (median 990,825), derived from its 13,211 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
- Who developed Jump King?
- Jump King was developed by Nexile and published by Nexile.
- When was Jump King released?
- Jump King was released in 2019.
- How many reviews does Jump King have on Steam?
- Jump King has 13,211 Steam reviews, of which 90% are positive.
Ecosystem
indielist positions Jump King within the Action segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, Nexile's other releases and Nexile's wider catalog are one click away, letting developers benchmark where Jump King sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Jump King page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.