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Idle Slayer

Dec 21, 2020 Casual
Developer Pablo Leban Publisher Pablo Leban
Idle Slayer header

Profile updated

Casual strategy game Idle Slayer was released in 2020. It has 499 positive reviews on Steam. The developer and publisher attribution is not yet imported.

Overview

Idle Slayer is a 2020 Casual game developed by Pablo Leban and published by Pablo Leban. On Steam it has gathered 10,422 player reviews, 85% of them positive, which counts as a very positive reception among indie titles in the Casual category. The game is available on windows, and is free to play. The pairing of developer Pablo Leban with publisher Pablo Leban is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box model estimates its lifetime sales at roughly 375,000 to 875,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Idle Slayer can be compared against similar Casual titles and benchmarked on review counts and estimated sales.

Reviews

10,422

Positive

85%

Steam appid

1353300

Engine

n/a

Sales estimate

vv1.0

375K to 875K

units (median: 625K)

$3.2M to $7.5M net revenue (Steam cut + refunds + regional discount applied)

375Kmedian875K

indielist estimates lifetime unit sales for Idle Slayer at roughly 375,000 to 875,000 copies, with a median around 625,000, derived from its 10,422 Steam reviews using a multi-factor Boxleiter model (version v1.0). That median maps to approximately $5.4M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

90d · low $10.95

Over the last 90 days the price ranged from $10.95 to $19.99, averaging $18.66 across 3 discount windows, with a historical low of $10.95 on 2026-05-05.

$9 $15 $22 03-0903-2704-1405-0105-1906-06 2026-03-09: $19.99 2026-03-10: $19.99 2026-03-11: $19.99 2026-03-12: $19.99 2026-03-13: $19.99 2026-03-14: $19.99 2026-03-15: $19.99 2026-03-16: $19.99 2026-03-17: $19.99 2026-03-18: $19.99 2026-03-19: $19.99 2026-03-20: $19.99 2026-03-21: $19.99 2026-03-22: $14.56 2026-03-23: $14.56 2026-03-24: $14.56 2026-03-25: $14.56 2026-03-26: $14.56 2026-03-27: $14.56 2026-03-28: $14.56 2026-03-29: $19.99 2026-03-30: $12.62 2026-03-31: $12.62 2026-04-01: $12.62 2026-04-02: $12.62 2026-04-03: $12.62 2026-04-04: $19.99 2026-04-05: $19.99 2026-04-06: $19.99 2026-04-07: $19.99 2026-04-08: $19.99 2026-04-09: $19.99 2026-04-10: $19.99 2026-04-11: $19.99 2026-04-12: $19.99 2026-04-13: $19.99 2026-04-14: $19.99 2026-04-15: $19.99 2026-04-16: $19.99 2026-04-17: $19.99 2026-04-18: $19.99 2026-04-19: $19.99 2026-04-20: $19.99 2026-04-21: $19.99 2026-04-22: $19.99 2026-04-23: $19.99 2026-04-24: $19.99 2026-04-25: $19.99 2026-04-26: $19.99 2026-04-27: $19.99 2026-04-28: $19.99 2026-04-29: $19.99 2026-04-30: $19.99 2026-05-01: $19.99 2026-05-02: $19.99 2026-05-03: $19.99 2026-05-04: $19.99 2026-05-05: $10.95 (historical low) 2026-05-06: $10.95 (historical low) 2026-05-07: $10.95 (historical low) 2026-05-08: $10.95 (historical low) 2026-05-09: $10.95 (historical low) 2026-05-10: $19.99 2026-05-11: $19.99 2026-05-12: $19.99 2026-05-13: $19.99 2026-05-14: $19.99 2026-05-15: $19.99 2026-05-16: $19.99 2026-05-17: $19.99 2026-05-18: $19.99 2026-05-19: $19.99 2026-05-20: $19.99 2026-05-21: $19.99 2026-05-22: $19.99 2026-05-23: $19.99 2026-05-24: $19.99 2026-05-25: $19.99 2026-05-26: $19.99 2026-05-27: $19.99 2026-05-28: $19.99 2026-05-29: $19.99 2026-05-30: $19.99 2026-05-31: $19.99 2026-06-01: $19.99 2026-06-02: $19.99 2026-06-03: $19.99 2026-06-04: $19.99 2026-06-05: $19.99 2026-06-06: $19.99 Historical low: $10.95 on 2026-05-05

Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.

Platforms

windows

Tags

CasualIdlerFree to PlayClickerPixel Graphics2D Platformer2DExperimentalSingleplayerIndieRetroMedievalOld SchoolNonlinearStrategyProcedural GenerationScore AttackRPGMultiplayerRunner

Frequently asked questions

How many copies has Idle Slayer sold?
indielist estimates Idle Slayer has sold between 375,192 and 875,448 units (median 625,320), derived from its 10,422 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed Idle Slayer?
Idle Slayer was developed by Pablo Leban and published by Pablo Leban.
When was Idle Slayer released?
Idle Slayer was released in 2020.
How many reviews does Idle Slayer have on Steam?
Idle Slayer has 10,422 Steam reviews, of which 85% are positive.

Frequently asked questions

How many copies has Idle Slayer sold?
indielist estimates Idle Slayer has sold between 375,192 and 875,448 units (median 625,320), derived from its 10,422 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed Idle Slayer?
Idle Slayer was developed by Pablo Leban and published by Pablo Leban.
When was Idle Slayer released?
Idle Slayer was released in 2020.
How many reviews does Idle Slayer have on Steam?
Idle Slayer has 10,422 Steam reviews, of which 85% are positive.

Ecosystem

indielist positions Idle Slayer within the Casual segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, Pablo Leban's other releases and Pablo Leban's wider catalog are one click away, letting developers benchmark where Idle Slayer sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Idle Slayer page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.