Profile updated
This action-adventure simulation game, I Am Jesus Christ, is slated for a 2026 release. It currently has 1,124 Steam reviews. The developer and publisher attribution is not yet imported.
Overview
I Am Jesus Christ is a 2026 Action game developed by Space Boat Studios and published by PlayWay S.A.. On Steam it has gathered 1,319 player reviews, 86% of them positive, which counts as a very positive reception among indie titles in the Action category. The game is available on windows, and launched at $15. The pairing of developer Space Boat Studios with publisher PlayWay S.A. is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box model estimates its lifetime sales at roughly 40,000 to 92,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, I Am Jesus Christ can be compared against similar Action titles and benchmarked on review counts and estimated sales.
Reviews
1,319
Positive
86%
Steam appid
1198970
Engine
n/a
Sales estimate
vv1.040K to 92K
units (median: 66K)
≈ $339K to $791K net revenue (Steam cut + refunds + regional discount applied)
indielist estimates lifetime unit sales for I Am Jesus Christ at roughly 40,000 to 92,000 copies, with a median around 66,000, derived from its 1,319 Steam reviews using a multi-factor Boxleiter model (version v1.0). That median maps to approximately $565K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
90d · low $8.75Over the last 90 days the price ranged from $8.75 to $14.99, averaging $13.91 across 2 discount windows, with a historical low of $8.75 on 2026-04-18.
Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.
Where to buy
Affiliate disclosure- Steam reference$14.99 Buy
- Green Man Gaming
- Fanatical
- Humble Store
- GOG.com
Live prices from public feeds, cheapest first. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
windows
Frequently asked questions
- How many copies has I Am Jesus Christ sold?
- indielist estimates I Am Jesus Christ has sold between 39,570 and 92,330 units (median 65,950), derived from its 1,319 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
- Who developed I Am Jesus Christ?
- I Am Jesus Christ was developed by Space Boat Studios and published by PlayWay S.A..
- When was I Am Jesus Christ released?
- I Am Jesus Christ was released in 2026.
- How many reviews does I Am Jesus Christ have on Steam?
- I Am Jesus Christ has 1,319 Steam reviews, of which 86% are positive.
Frequently asked questions
- How many copies has I Am Jesus Christ sold?
- indielist estimates I Am Jesus Christ has sold between 39,570 and 92,330 units (median 65,950), derived from its 1,319 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
- Who developed I Am Jesus Christ?
- I Am Jesus Christ was developed by Space Boat Studios and published by PlayWay S.A..
- When was I Am Jesus Christ released?
- I Am Jesus Christ was released in 2026.
- How many reviews does I Am Jesus Christ have on Steam?
- I Am Jesus Christ has 1,319 Steam reviews, of which 86% are positive.
Ecosystem
indielist positions I Am Jesus Christ within the Action segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, Space Boat Studios's other releases and PlayWay S.A.'s wider catalog are one click away, letting developers benchmark where I Am Jesus Christ sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same I Am Jesus Christ page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.