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HARD BULLET is an action game released in 2020, featuring simulation elements. It has garnered 5,677 Steam reviews since its Early Access launch. The developer and publisher information is not yet imported.
Overview
HARD BULLET is a 2020 Action game developed by GexagonVR and published by GexagonVR. On Steam it has gathered 6,407 player reviews, 84% of them positive, which counts as a mostly positive reception among indie titles in the Action category. The game is available on windows, and launched at $20. The pairing of developer GexagonVR with publisher GexagonVR is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box model estimates its lifetime sales at roughly 250,000 to 583,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, HARD BULLET can be compared against similar Action titles and benchmarked on review counts and estimated sales.
Reviews
6,407
Positive
84%
Steam appid
1294760
Engine
n/a
Sales estimate
vv1.0250K to 583K
units (median: 416K)
≈ $2.9M to $6.7M net revenue (Steam cut + refunds + regional discount applied)
indielist estimates lifetime unit sales for HARD BULLET at roughly 250,000 to 583,000 copies, with a median around 416,000, derived from its 6,407 Steam reviews using a multi-factor Boxleiter model (version v1.0). That median maps to approximately $4.8M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
90d · low $11.73Over the last 90 days the price ranged from $11.73 to $19.99, averaging $19.37 across 3 discount windows, with a historical low of $11.73 on 2026-04-12.
Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.
Where to buy
Affiliate disclosure- Steam reference -25%$14.99 Buy
- Green Man Gaming
- Fanatical
- Humble Store
- GOG.com
Live prices from public feeds, cheapest first. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
windows
Tags
VRGoreActionSimulationSandboxViolentPhysicsIndieShooterEarly AccessAdventureFirst-PersonCinematicAction-AdventureBullet TimeDestructionShoot 'Em UpAtmosphericArcadeArena Shooter
Frequently asked questions
- How many copies has HARD BULLET sold?
- indielist estimates HARD BULLET has sold between 249,873 and 583,037 units (median 416,455), derived from its 6,407 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
- Who developed HARD BULLET?
- HARD BULLET was developed by GexagonVR and published by GexagonVR.
- When was HARD BULLET released?
- HARD BULLET was released in 2020.
- How many reviews does HARD BULLET have on Steam?
- HARD BULLET has 6,407 Steam reviews, of which 84% are positive.
Frequently asked questions
- How many copies has HARD BULLET sold?
- indielist estimates HARD BULLET has sold between 249,873 and 583,037 units (median 416,455), derived from its 6,407 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
- Who developed HARD BULLET?
- HARD BULLET was developed by GexagonVR and published by GexagonVR.
- When was HARD BULLET released?
- HARD BULLET was released in 2020.
- How many reviews does HARD BULLET have on Steam?
- HARD BULLET has 6,407 Steam reviews, of which 84% are positive.
Ecosystem
indielist positions HARD BULLET within the Action segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, GexagonVR's other releases and GexagonVR's wider catalog are one click away, letting developers benchmark where HARD BULLET sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same HARD BULLET page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.