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Food Processing Simulator

May 14, 2026 Indie $12.99
Developer Bewolba Studios Publisher Bewolba Studios
Food Processing Simulator header

Profile updated

This simulation game, slated for a 2026 release, puts players in charge of food processing operations. With 237 Steam reviews already logged, it signals early player interest in its simulation mechanics. The developer is currently unknown.

Overview

Food Processing Simulator is a 2026 Indie game developed by Bewolba Studios and published by Bewolba Studios. On Steam it has gathered 300 player reviews, 89% of them positive, which counts as a very positive reception among indie titles in the Indie category. The game is available on windows, and launched at $13. The pairing of developer Bewolba Studios with publisher Bewolba Studios is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box model estimates its lifetime sales at roughly 9,000 to 21,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Food Processing Simulator can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

300

Positive

89%

Steam appid

3928990

Engine

n/a

Sales estimate

vv1.0

9K to 21K

units (median: 15K)

$67K to $156K net revenue (Steam cut + refunds + regional discount applied)

9Kmedian21K

indielist estimates lifetime unit sales for Food Processing Simulator at roughly 9,000 to 21,000 copies, with a median around 15,000, derived from its 300 Steam reviews using a multi-factor Boxleiter model (version v1.0). That median maps to approximately $111K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

90d · low $7.71

Over the last 90 days the price ranged from $7.71 to $12.99, averaging $11.98 across 3 discount windows, with a historical low of $7.71 on 2026-05-27.

$6 $10 $14 03-0903-2704-1405-0105-1906-06 2026-03-09: $12.99 2026-03-10: $12.99 2026-03-11: $12.99 2026-03-12: $12.99 2026-03-13: $12.99 2026-03-14: $12.99 2026-03-15: $12.99 2026-03-16: $12.99 2026-03-17: $12.99 2026-03-18: $12.99 2026-03-19: $12.99 2026-03-20: $12.99 2026-03-21: $12.99 2026-03-22: $12.99 2026-03-23: $12.99 2026-03-24: $12.99 2026-03-25: $12.99 2026-03-26: $12.99 2026-03-27: $12.99 2026-03-28: $12.99 2026-03-29: $12.99 2026-03-30: $12.99 2026-03-31: $12.99 2026-04-01: $12.99 2026-04-02: $12.99 2026-04-03: $12.99 2026-04-04: $12.99 2026-04-05: $12.99 2026-04-06: $12.99 2026-04-07: $12.99 2026-04-08: $12.99 2026-04-09: $8.75 2026-04-10: $8.75 2026-04-11: $8.75 2026-04-12: $8.75 2026-04-13: $8.75 2026-04-14: $8.75 2026-04-15: $8.75 2026-04-16: $8.75 2026-04-17: $12.99 2026-04-18: $12.99 2026-04-19: $12.99 2026-04-20: $12.99 2026-04-21: $12.99 2026-04-22: $12.99 2026-04-23: $12.99 2026-04-24: $12.99 2026-04-25: $12.99 2026-04-26: $12.99 2026-04-27: $10.15 2026-04-28: $10.15 2026-04-29: $10.15 2026-04-30: $10.15 2026-05-01: $10.15 2026-05-02: $10.15 2026-05-03: $10.15 2026-05-04: $12.99 2026-05-05: $12.99 2026-05-06: $12.99 2026-05-07: $12.99 2026-05-08: $12.99 2026-05-09: $12.99 2026-05-10: $12.99 2026-05-11: $12.99 2026-05-12: $12.99 2026-05-13: $12.99 2026-05-14: $12.99 2026-05-15: $12.99 2026-05-16: $12.99 2026-05-17: $12.99 2026-05-18: $12.99 2026-05-19: $12.99 2026-05-20: $12.99 2026-05-21: $12.99 2026-05-22: $12.99 2026-05-23: $12.99 2026-05-24: $12.99 2026-05-25: $12.99 2026-05-26: $12.99 2026-05-27: $7.71 (historical low) 2026-05-28: $7.71 (historical low) 2026-05-29: $7.71 (historical low) 2026-05-30: $7.71 (historical low) 2026-05-31: $7.71 (historical low) 2026-06-01: $7.71 (historical low) 2026-06-02: $7.71 (historical low) 2026-06-03: $12.99 2026-06-04: $12.99 2026-06-05: $12.99 2026-06-06: $12.99 Historical low: $7.71 on 2026-05-27

Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.

Where to buy

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  • Steam reference
    $12.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

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Platforms

windows

Frequently asked questions

How many copies has Food Processing Simulator sold?
indielist estimates Food Processing Simulator has sold between 9,000 and 21,000 units (median 15,000), derived from its 300 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed Food Processing Simulator?
Food Processing Simulator was developed by Bewolba Studios and published by Bewolba Studios.
When was Food Processing Simulator released?
Food Processing Simulator was released in 2026.
How many reviews does Food Processing Simulator have on Steam?
Food Processing Simulator has 300 Steam reviews, of which 89% are positive.

Frequently asked questions

How many copies has Food Processing Simulator sold?
indielist estimates Food Processing Simulator has sold between 9,000 and 21,000 units (median 15,000), derived from its 300 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed Food Processing Simulator?
Food Processing Simulator was developed by Bewolba Studios and published by Bewolba Studios.
When was Food Processing Simulator released?
Food Processing Simulator was released in 2026.
How many reviews does Food Processing Simulator have on Steam?
Food Processing Simulator has 300 Steam reviews, of which 89% are positive.

Ecosystem

indielist positions Food Processing Simulator within the Indie segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, Bewolba Studios's other releases and Bewolba Studios's wider catalog are one click away, letting developers benchmark where Food Processing Simulator sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Food Processing Simulator page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.