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This Adventure RPG Simulation, DRAPLINE, entered Early Access with 1,558 Steam reviews. It is slated for a 2025 release. The developer slug is unknown.
Overview
DRAPLINE is a 2025 Adventure game developed by Vaka Game Magazine and published by Vaka Game Magazine. On Steam it has gathered 1,667 player reviews, 96% of them positive, which counts as a overwhelmingly positive reception among indie titles in the Adventure category. The game is available on windows, and launched at $10. The pairing of developer Vaka Game Magazine with publisher Vaka Game Magazine is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box model estimates its lifetime sales at roughly 55,000 to 128,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, DRAPLINE can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.
Reviews
1,667
Positive
96%
Steam appid
3103780
Engine
n/a
Sales estimate
vv1.055K to 128K
units (median: 92K)
≈ $314K to $732K net revenue (Steam cut + refunds + regional discount applied)
indielist estimates lifetime unit sales for DRAPLINE at roughly 55,000 to 128,000 copies, with a median around 92,000, derived from its 1,667 Steam reviews using a multi-factor Boxleiter model (version v1.0). That median maps to approximately $523K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
90d · low $6.12Over the last 90 days the price ranged from $6.12 to $9.99, averaging $9.23 across 3 discount windows, with a historical low of $6.12 on 2026-05-10.
Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.
Where to buy
Affiliate disclosure- Steam reference$9.99 Buy
- Green Man Gaming
- Fanatical
- Humble Store
- GOG.com
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Platforms
windows
Frequently asked questions
- How many copies has DRAPLINE sold?
- indielist estimates DRAPLINE has sold between 55,011 and 128,359 units (median 91,685), derived from its 1,667 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
- Who developed DRAPLINE?
- DRAPLINE was developed by Vaka Game Magazine and published by Vaka Game Magazine.
- When was DRAPLINE released?
- DRAPLINE was released in 2025.
- How many reviews does DRAPLINE have on Steam?
- DRAPLINE has 1,667 Steam reviews, of which 96% are positive.
Frequently asked questions
- How many copies has DRAPLINE sold?
- indielist estimates DRAPLINE has sold between 55,011 and 128,359 units (median 91,685), derived from its 1,667 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
- Who developed DRAPLINE?
- DRAPLINE was developed by Vaka Game Magazine and published by Vaka Game Magazine.
- When was DRAPLINE released?
- DRAPLINE was released in 2025.
- How many reviews does DRAPLINE have on Steam?
- DRAPLINE has 1,667 Steam reviews, of which 96% are positive.
Ecosystem
indielist positions DRAPLINE within the Adventure segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, Vaka Game Magazine's other releases and Vaka Game Magazine's wider catalog are one click away, letting developers benchmark where DRAPLINE sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same DRAPLINE page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.