Deconstruction Simulator
Profile updated
Deconstruction Simulator, a casual simulation game, is slated for a 2025 release. With 1,238 Steam reviews already recorded, it offers players a unique deconstruction experience. The developer attribution is currently unavailable.
Overview
Deconstruction Simulator is a 2025 Casual game developed by Games Incubator and published by Games Incubator. On Steam it has gathered 1,443 player reviews, 78% of them positive, which counts as a mostly positive reception among indie titles in the Casual category. The game is available on windows, and launched at $20. The pairing of developer Games Incubator with publisher Games Incubator is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box model estimates its lifetime sales at roughly 22,000 to 51,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Deconstruction Simulator can be compared against similar Casual titles and benchmarked on review counts and estimated sales.
Reviews
1,443
Positive
78%
Steam appid
2487150
Engine
n/a
Sales estimate
vv1.022K to 51K
units (median: 36K)
≈ $247K to $577K net revenue (Steam cut + refunds + regional discount applied)
indielist estimates lifetime unit sales for Deconstruction Simulator at roughly 22,000 to 51,000 copies, with a median around 36,000, derived from its 1,443 Steam reviews using a multi-factor Boxleiter model (version v1.0). That median maps to approximately $412K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
90d · low $11.28Over the last 90 days the price ranged from $11.28 to $19.99, averaging $18.80 across 3 discount windows, with a historical low of $11.28 on 2026-04-05.
Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.
Where to buy
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Platforms
windows
Frequently asked questions
- How many copies has Deconstruction Simulator sold?
- indielist estimates Deconstruction Simulator has sold between 21,645 and 50,505 units (median 36,075), derived from its 1,443 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
- Who developed Deconstruction Simulator?
- Deconstruction Simulator was developed by Games Incubator and published by Games Incubator.
- When was Deconstruction Simulator released?
- Deconstruction Simulator was released in 2025.
- How many reviews does Deconstruction Simulator have on Steam?
- Deconstruction Simulator has 1,443 Steam reviews, of which 78% are positive.
Frequently asked questions
- How many copies has Deconstruction Simulator sold?
- indielist estimates Deconstruction Simulator has sold between 21,645 and 50,505 units (median 36,075), derived from its 1,443 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
- Who developed Deconstruction Simulator?
- Deconstruction Simulator was developed by Games Incubator and published by Games Incubator.
- When was Deconstruction Simulator released?
- Deconstruction Simulator was released in 2025.
- How many reviews does Deconstruction Simulator have on Steam?
- Deconstruction Simulator has 1,443 Steam reviews, of which 78% are positive.
Ecosystem
indielist positions Deconstruction Simulator within the Casual segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, Games Incubator's other releases and Games Incubator's wider catalog are one click away, letting developers benchmark where Deconstruction Simulator sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Deconstruction Simulator page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.