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Click To Continue

May 15, 2025 Indie $4.99
Developer Basolute Publisher Basolute
Click To Continue header

Profile updated

This indie game, releasing in 2025, features a clicker-style gameplay loop. It has garnered 366 Steam reviews, with its positive percentage pending import. The developer is currently unknown.

Overview

Click To Continue is a 2025 Indie game developed by Basolute and published by Basolute. On Steam it has gathered 404 player reviews, 93% of them positive, which counts as a very positive reception among indie titles in the Indie category. The game is available on windows, and launched at $5. The pairing of developer Basolute with publisher Basolute is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box model estimates its lifetime sales at roughly 7,000 to 17,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Click To Continue can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

404

Positive

93%

Steam appid

3636440

Engine

n/a

Sales estimate

vv1.0

7K to 17K

units (median: 12K)

$21K to $48K net revenue (Steam cut + refunds + regional discount applied)

7Kmedian17K

indielist estimates lifetime unit sales for Click To Continue at roughly 7,000 to 17,000 copies, with a median around 12,000, derived from its 404 Steam reviews using a multi-factor Boxleiter model (version v1.0). That median maps to approximately $35K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

90d · low $3.24

Over the last 90 days the price ranged from $3.24 to $4.99, averaging $4.77 across 2 discount windows, with a historical low of $3.24 on 2026-03-13.

$2 $4 $6 03-0903-2704-1405-0105-1906-06 2026-03-09: $4.99 2026-03-10: $4.99 2026-03-11: $4.99 2026-03-12: $4.99 2026-03-13: $3.24 (historical low) 2026-03-14: $3.24 (historical low) 2026-03-15: $3.79 2026-03-16: $3.79 2026-03-17: $3.79 2026-03-18: $3.79 2026-03-19: $3.79 2026-03-20: $3.79 2026-03-21: $3.79 2026-03-22: $3.79 2026-03-23: $3.79 2026-03-24: $4.99 2026-03-25: $4.99 2026-03-26: $4.99 2026-03-27: $4.99 2026-03-28: $4.99 2026-03-29: $4.99 2026-03-30: $4.99 2026-03-31: $4.99 2026-04-01: $4.99 2026-04-02: $4.99 2026-04-03: $4.99 2026-04-04: $4.99 2026-04-05: $4.99 2026-04-06: $4.99 2026-04-07: $4.99 2026-04-08: $4.99 2026-04-09: $4.99 2026-04-10: $4.99 2026-04-11: $4.99 2026-04-12: $4.99 2026-04-13: $4.99 2026-04-14: $4.99 2026-04-15: $4.99 2026-04-16: $4.99 2026-04-17: $4.99 2026-04-18: $4.99 2026-04-19: $4.99 2026-04-20: $4.99 2026-04-21: $4.99 2026-04-22: $4.99 2026-04-23: $4.99 2026-04-24: $4.99 2026-04-25: $4.99 2026-04-26: $4.99 2026-04-27: $4.99 2026-04-28: $4.99 2026-04-29: $4.99 2026-04-30: $4.99 2026-05-01: $4.99 2026-05-02: $4.99 2026-05-03: $4.99 2026-05-04: $4.99 2026-05-05: $4.99 2026-05-06: $4.99 2026-05-07: $4.99 2026-05-08: $4.99 2026-05-09: $4.99 2026-05-10: $4.99 2026-05-11: $4.99 2026-05-12: $4.99 2026-05-13: $4.99 2026-05-14: $4.99 2026-05-15: $4.99 2026-05-16: $4.99 2026-05-17: $4.99 2026-05-18: $4.99 2026-05-19: $4.99 2026-05-20: $4.99 2026-05-21: $4.99 2026-05-22: $4.99 2026-05-23: $4.99 2026-05-24: $4.99 2026-05-25: $3.80 2026-05-26: $3.80 2026-05-27: $3.80 2026-05-28: $3.80 2026-05-29: $3.80 2026-05-30: $4.99 2026-05-31: $4.99 2026-06-01: $4.99 2026-06-02: $4.99 2026-06-03: $4.99 2026-06-04: $4.99 2026-06-05: $4.99 2026-06-06: $4.99 Historical low: $3.24 on 2026-03-13

Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.

Where to buy

Affiliate disclosure
  • Steam reference
    $4.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

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Platforms

windows

Tags

ClickerPuzzleCasualSimulationFirst-PersonDystopian SurrealIndieSingleplayer

Frequently asked questions

How many copies has Click To Continue sold?
indielist estimates Click To Continue has sold between 7,272 and 16,968 units (median 12,120), derived from its 404 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed Click To Continue?
Click To Continue was developed by Basolute and published by Basolute.
When was Click To Continue released?
Click To Continue was released in 2025.
How many reviews does Click To Continue have on Steam?
Click To Continue has 404 Steam reviews, of which 93% are positive.

Frequently asked questions

How many copies has Click To Continue sold?
indielist estimates Click To Continue has sold between 7,272 and 16,968 units (median 12,120), derived from its 404 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed Click To Continue?
Click To Continue was developed by Basolute and published by Basolute.
When was Click To Continue released?
Click To Continue was released in 2025.
How many reviews does Click To Continue have on Steam?
Click To Continue has 404 Steam reviews, of which 93% are positive.

Ecosystem

indielist positions Click To Continue within the Indie segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, Basolute's other releases and Basolute's wider catalog are one click away, letting developers benchmark where Click To Continue sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Click To Continue page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.