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Be My Horde

Jun 18, 2024 Action $9.99
Developer Polished Games Publisher Polished Games
Be My Horde header

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Be My Horde is an Early Access action simulation game released in 2024. It has garnered 1,922 Steam reviews. The developer and publisher attribution is not yet imported.

Overview

Be My Horde is a 2024 Action game developed by Polished Games and published by Polished Games. On Steam it has gathered 2,017 player reviews, 85% of them positive, which counts as a very positive reception among indie titles in the Action category. The game is available on windows, and launched at $10. The pairing of developer Polished Games with publisher Polished Games is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box model estimates its lifetime sales at roughly 67,000 to 155,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Be My Horde can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

2,017

Positive

85%

Steam appid

2499520

Engine

n/a

Sales estimate

vv1.0

67K to 155K

units (median: 111K)

$380K to $886K net revenue (Steam cut + refunds + regional discount applied)

67Kmedian155K

indielist estimates lifetime unit sales for Be My Horde at roughly 67,000 to 155,000 copies, with a median around 111,000, derived from its 2,017 Steam reviews using a multi-factor Boxleiter model (version v1.0). That median maps to approximately $633K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

90d · low $5.56

Over the last 90 days the price ranged from $5.56 to $9.99, averaging $9.40 across 3 discount windows, with a historical low of $5.56 on 2026-04-09.

$4 $7 $11 03-0903-2704-1405-0105-1906-06 2026-03-09: $9.99 2026-03-10: $9.99 2026-03-11: $9.99 2026-03-12: $9.99 2026-03-13: $9.99 2026-03-14: $9.99 2026-03-15: $9.99 2026-03-16: $9.99 2026-03-17: $9.99 2026-03-18: $9.99 2026-03-19: $9.99 2026-03-20: $9.99 2026-03-21: $9.99 2026-03-22: $9.99 2026-03-23: $9.99 2026-03-24: $9.99 2026-03-25: $9.99 2026-03-26: $9.99 2026-03-27: $7.29 2026-03-28: $7.29 2026-03-29: $7.29 2026-03-30: $7.29 2026-03-31: $9.99 2026-04-01: $9.99 2026-04-02: $9.99 2026-04-03: $9.99 2026-04-04: $9.99 2026-04-05: $9.99 2026-04-06: $9.99 2026-04-07: $9.99 2026-04-08: $9.99 2026-04-09: $5.56 (historical low) 2026-04-10: $5.56 (historical low) 2026-04-11: $5.56 (historical low) 2026-04-12: $5.56 (historical low) 2026-04-13: $5.56 (historical low) 2026-04-14: $9.99 2026-04-15: $9.99 2026-04-16: $5.93 2026-04-17: $5.93 2026-04-18: $5.93 2026-04-19: $5.93 2026-04-20: $5.93 2026-04-21: $9.99 2026-04-22: $9.99 2026-04-23: $9.99 2026-04-24: $9.99 2026-04-25: $9.99 2026-04-26: $9.99 2026-04-27: $9.99 2026-04-28: $9.99 2026-04-29: $9.99 2026-04-30: $9.99 2026-05-01: $9.99 2026-05-02: $9.99 2026-05-03: $9.99 2026-05-04: $9.99 2026-05-05: $9.99 2026-05-06: $9.99 2026-05-07: $9.99 2026-05-08: $9.99 2026-05-09: $9.99 2026-05-10: $9.99 2026-05-11: $9.99 2026-05-12: $9.99 2026-05-13: $9.99 2026-05-14: $9.99 2026-05-15: $9.99 2026-05-16: $9.99 2026-05-17: $9.99 2026-05-18: $9.99 2026-05-19: $9.99 2026-05-20: $9.99 2026-05-21: $9.99 2026-05-22: $9.99 2026-05-23: $9.99 2026-05-24: $9.99 2026-05-25: $9.99 2026-05-26: $9.99 2026-05-27: $9.99 2026-05-28: $9.99 2026-05-29: $9.99 2026-05-30: $9.99 2026-05-31: $9.99 2026-06-01: $9.99 2026-06-02: $9.99 2026-06-03: $9.99 2026-06-04: $9.99 2026-06-05: $9.99 2026-06-06: $9.99 Historical low: $5.56 on 2026-04-09

Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.

Where to buy

Affiliate disclosure
  • Steam reference
    $9.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Live prices from public feeds, cheapest first. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Tags

Action RoguelikeRogue-liteActionFantasyBullet HellZombies2DTop-DownSingleplayerIndieOld SchoolFemale ProtagonistDark FantasyEarly AccessRogue-likeRetroCasualArcadeColorfulDark Comedy

Frequently asked questions

How many copies has Be My Horde sold?
indielist estimates Be My Horde has sold between 66,561 and 155,309 units (median 110,935), derived from its 2,017 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed Be My Horde?
Be My Horde was developed by Polished Games and published by Polished Games.
When was Be My Horde released?
Be My Horde was released in 2024.
How many reviews does Be My Horde have on Steam?
Be My Horde has 2,017 Steam reviews, of which 85% are positive.

Frequently asked questions

How many copies has Be My Horde sold?
indielist estimates Be My Horde has sold between 66,561 and 155,309 units (median 110,935), derived from its 2,017 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed Be My Horde?
Be My Horde was developed by Polished Games and published by Polished Games.
When was Be My Horde released?
Be My Horde was released in 2024.
How many reviews does Be My Horde have on Steam?
Be My Horde has 2,017 Steam reviews, of which 85% are positive.

Ecosystem

indielist positions Be My Horde within the Action segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, Polished Games's other releases and Polished Games's wider catalog are one click away, letting developers benchmark where Be My Horde sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Be My Horde page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.